Motion
Looks
Sound
Events
Control
Sensing
Operators
Variables
My Blocks
40-1433790弓箭_1switch costume topoint in directiongo to x:y:set size to%whenclickedmouse-pointermouse down?弓箭_2箭20.1弓箭_1switch costume towaitsecondscreate clone ofswitch costume toifthenpoint towardsforeverwhenclickednext backdrop25changecoloreffect by0setcoloreffect toclear graphic effectsbackdropnumberstop all sounds10changepitcheffect by100setpitcheffect toclear sound effects-10change volume by100set volume to%whenclickedwhenspacekey pressed10whenloudness>1waitseconds10repeatforeverifthenifthenelsewait untilrepeat untilWhat's your name?askand waitanswerspacekeypressed?mouse down?mouse xmouse yloudnesstimerreset timercurrentyeardays since 2000username  +  -  *  /110pick randomto 50> 50< 50=andornotapple bananajoin1appleletterofapplelength ofappleacontains?  mod round absof10movesteps15turndegrees15turndegreesrandom positiongo to-14337go to x:y:1random positionglidesecs to1-14337glidesecs to x:y:90point in directionmouse-pointerpoint towards10change x by-143set x to10change y by37set y toif on edge, bounceset rotation styleleft-rightx positiony positiondirectionHello!2sayforsecondsHello!sayHmm...2thinkforsecondsHmm...think弓箭_2switch costume tonext costume射手背景.pngswitch backdrop to10change size by100set size to%showhidego tofrontlayer1goforwardlayerscostumenumbersize play sounduntil done start soundvolumewhen this sprite clickedwhen backdrop switches to背景1when I receive消息1消息1broadcast消息1broadcastand waitstopallwhen I start as a clonemyselfcreate clone ofdelete this clonemouse-pointertouching? touching color?  coloris touching?mouse-pointerdistance toset drag modedraggableStagebackdrop #of我的变量0set我的变量to1change我的变量byshow variable我的变量hide variable我的变量MotionLooksSoundEventsControlSensingOperatorsVariablesMake a VariableMake a ListMy BlocksMake a Block
Backpack
We're working on it
Switch to small stage
Switch to large stage
Enter full screen mode
弓箭
箭2
南瓜
游戏失败
Stage
Backdrops
2